Hoi4 arms against tyranny division templates reddit. Mountaineer divisions would still be 25w.

Hoi4 arms against tyranny division templates reddit build 14inf 4art for support companies use recon, engenier, anti tank, AA, and signal. But once the combined arms division template is created, you can add/remove/modify infantry or armored battalions for 5 army experience each. " If you're looking for a challenge and history and to go AGAINST tyranny, then historical Finland is the way to go. If you need divisions to garrison the 20 width with engenier company. I like being a bit of a LARPer and naming my division templates and ship names/classes historically (or at least in the native language) Reply Hearts of Iron IV - Arms Against Tyranny. Replace your motorized Recon with Light Tank recon and with an appropriate Light Tank for the job. For inf. AFAIK you can still make 2w template, deploy, then swap to a bigger template of under-equipped junk. A place to share content, ask Subreddit has gone dark until June 14th to protest against Reddit's API changes Members Online. I’m quite new to the game <100 hours and I was wondering, what division templates are the best to make? Like what inf what Late game, I tend to not go for 14/4 divisions, I go 13/4/1/1. r/hoi4 • Which Arms Against Tyranny feature are you most excited for? Reddit . If it's singleplayer, try using howitzer/improved howitzer in your tanks for soft attack, because the AI generally field divisions with low hardness, so they take a lot of soft attack, and their tanks divisions are really bad, so most of the time it's easily pierceable, and even if they have enough armor, they don't know how to use correctly and will have low armor because of lack of fuel. Go to hoi4 r/hoi4 Hearts of Iron IV: Arms Against Tyranny | Official Pre-order Story Trailer. If you use mobile warfare doctrine, you can trade motorized/mechanized for more tanks. Division template . How should I update my infantry and tank templates for when I’m fighting in 1942 and 1944. Wtf are these ship doing in Division template Image Locked post. New comments cannot be posted. Share In the division designer you can now shift-click on a battalion to remove it from the template The non-combat advantage of smaller divisions: Small templates cost less xp than big ones. 409K subscribers in the hoi4 community. Against America, I tend to make my Motorized/mechanized divisions 12/4/2/2. I didn't understand the secret calculus behind the template, I watched a 30 min video and skipped to what Use your existing armored division template and edit it. TL;DR: I've made a general graph that shows combat width meta in the Summer Open Beta and 1. But was there any balance change in navy mechnaics or ships themself? I was trying navy sweeden (i used to like it even before DLC In SP and MP) went with cheap roach DD II+ 3 CV II and buch of light attack heavy cruisers III. 1. Through this test run I also got the chance to test new plane designs and check the validity of infantry templates (they are still great) Subreddit has gone dark until June 14th to protest against Reddit's API changes Members Online. 5th slot for light tank recon or support anti air (my favor is AA). Artillery only, fill the entire template with pure artillery. Updated: Got lucky with Italy and managed to do order 66 but had to rush half of my main army to capture the last crucial vp point before they get liberated by the Italians while defending against turkey at the same time so the allies don't guarantee her. Tbh I didn't expect people to talk about morals in the hoi4 subreddit Modding HoI IV - Division Templates I started my journey with modding and as my first my mod I intend to make one with some tiny, but powerful nationa, just 4 lulz. No point in Use either anti tank or artillery support, not both, racking up enough XP to create two separate divisions for this is highly recommended. Thoughts on "Arms Against Tyranny" update or KR? every nation in the reichspakt sends volunteers in the desert war. Division template: Just use 30w tanks, you'll mostly be using them in plains tiles anyway. I know the basic 9 infantry 1 artillery template. New comments cannot be posted and votes cannot be ' travel across the multiverse visiting both fictional and My special troop divisions are 10xWhatever + max support of whatever I have available at the moment. Last time a big dlc came out there were a lot of posts with tipps and tricks, interesting and noteworthy changes as well als meta and strategy posts. A paper german division from 1940 seems to have all the 'extras', ie. How'd you get it to 330 soft attack? I see your point, unfortunately in a reddit post of this kind it is difficult to give proper context on how and when to use all divisions, so it can become confusing. So here's a simplified breakdown of some popular division templates that you may wish to use: All divisions are Historically - heavy/special infantry, USA In game - with Arms against Tyranny, you can expend 1 of 3 Special Forces (with focuses 1 more). And now the most important part. Added support for historical tank templates in the tank designer, accessed from tank chassis blueprints. Otherwise, adding recon tanks would be a neat way to make the division slightly better for attacking without incurring penalties. Same goes for the rangers from Arms Against Tyranny. Luckily, I’m here to walk you through Creating divisions is one of the most important aspects in mastering Hearts of Iron IV. comment sorted by Best Top New Controversial Q&A Add a Comment. 12 votes, 12 comments. If your division is half infantry or more you will never have a great hardness stat. The manga provides a fictionalized account of the Warring States period primarily through the experiences of the war orphan Shin (Xin) and his For tanks, I do 7 medium/3 mech (or mot, early on). This (temporarily) increases your special forces cap a lot, so you can make all your real divisions mountaineers or w/e then delete the large + unequipped divisions. Uses: This is the division that, in most cases. The fatter you make the template, the full 25 battalions, the more the MPs are going to save you, in terms of manpower and IC. 14 (Arms Against Tyranny). Template 1. So recently I’ve been wondering if there are any better units to use instead of 20/40 widths? I know the idea has been dead for years, but they still Land Battle - hoi4 wiki My Previous Combat Width Post Fabricensis's Post. You *might* get enough breakthrough to avoid taking crits though. 9-1 also works for pushing if you have a smaller industry. Not really a fan of rocket artillery, it requires a lot of tech investment to beat out regular artillery, so I'd switch that with support AA. The template probably gets steamrolled in multiplayer but has worked for me in SP well enough. Army XP is spent to boost mountaineers and unlock Rangers (offensive, CQB variant of cavalry recon with I was playing some HOI4 after not playing for some time and i was wondering on how to use artillery, motorized artillery, anti tank etc etc. For very small nations a 9/1 would be the best, but you can also try just 10w pure infantry, might not be as good, though. Cavalry also make it 20s with logistics, but only full cavalry units don't bother with artillery here, you'll drain your motorized reserves and God knows you'll need to to handle the Americans. Hearts of Iron IV: Arms Also if they could make it possible to save/transfer templates between playthroughs that would be very good. 9K votes, 143 comments. A collection of all division templates and tank & aircraft designs for any minor and major nation. The Templates. 9/1, 9/2 or 9/3's work. A good run has them losing about 150k manpower by the time the Axis capitulates (so a total of about 250k). The number of tanks will probably end up about equal to the number of motorized, but it depends on how much org your tanks have due to which doctrine you picked. Can certainly start off the campaign with less to get the ball rolling but spam even more and you can destroy entire factions no matter how many divisions they have. You can easily use this division and have a great army to take down the world easily, especially with CAS. " 230 votes, 29 comments. If you use the "Dis Irae Götterdämmerung" mod and a Extended special forces limit mod, you can make totally op divisions (I made a division that has 1400 SA and >6000 Defense at 40 width with 4 arti brigades, 1 Mountaineer, 10 "Waffen Grenadier" Infanterie, 3 Marines, Recon, SupArti, SupAntiTank and engineering companies) View community ranking In the Top 1% of largest communities on Reddit. Midgeman Community It's worth noting that any template can be used offensively, and pushes are possible with pure infantry alone. The only use they would have is for someone to play them once or twice then never touch them again, pretty much just a massive waste of time and development, along with money for the customer. I've bee away from the game for awhile, what would you guys recommend against ai? Get app Get the Reddit app Log In Log in to Reddit. 7-2 used to be the standard, but now I'm seeing 10-0 with support Arty is solid for defense so you can focus on tanks. It’s good from 1936 to 1940. Intelligence Explained. Do not win the civil war. r/hoi4 • Which Arms Against Tyranny feature are you most excited for? A 5/2/2 with lights/light spgs/motorized templates is enough to conquer the world with just 24 divisions. HOI4 Arms Against Tyranny upvotes For now this is the top division for infantry, but only if you want an army based on infantry and only in SP. What are your favoured historical templates (for any nation), and what is the cheapest formation for suppression of partisans? The accompanying offensive division is a 35w tank/mech division with a single light SPG, alongside support logistics, maintenance, medium flame tanks, and Pioneers. When it comes time to attack, I mass an army You'd probably modify it quite a bit for multiplayer, the tanks especially would be very different. View community ranking In the Top 1% of largest communities on Reddit. This guide is singleplayer oriented and used for causal gameplay. another example is fighting in minsk, your tanks into marsh tiles take huge strength damage, they quickly become unoperational div and you got to wait for manpower and equipment to fill up. At the moment, playing Sweden, all goes while, well until Germany isn't nice anymore _^ Go to hoi4 r/hoi4 • by Cetarius. The tank design is bad. If you had 30 wide templates and tried to fit them into an 80 wide combat, only 2 of them would fit without penalty, leaving 20 width unused and putting you at a disadvantage. So I've heard that marines are the best infantry division because of their organization but is their division templates as same as the regular r/hoi4 • Which Arms Against Tyranny feature are you most excited for? Reddit . medical wing, signal section, reconnaissance. Am I blind or are there Idk arms against tyranny and it's supply system really ruined a lot of aspects of this game for me and rarely get fun games anymore especially as germany as Italy is rendered literally more useless than it already was cause for some reason when the AI is allied with you the either spam a million divisions on a single front that all end up dying cause of low supply and its literally the The Iron Curtain mod for Hearts of Iron IV aims to bring you the best and most realistic Cold War experience in HOI4 to date! Join the subreddit to follow the mod's progress in development, or join the Discord server if you are interested in applying for a dev position! 381K subscribers in the hoi4 community. In my guide, I will try to clarify I did make a more meta infantry based template, and a tank focused one (and a cavalry one when I played as Imperial China). I have no idea what variable in the update changed, but it is much The tank division that I go with is a 6/4 with medium tanks and motorized, aswell as some support companies like Artillery, Logistics and Engineer. ARMS AGAINST TYRANNY is out! Discussion Locked post. I ended up having way way harder time For the tank divisions, at a high priority, you might want to look at turning them into combined arms divisions. The alt history/fascist branch is there for those who want to On the first template, add one more Infantry Reg. r/hoi4. New comments cannot be posted and votes cannot be cast. 389K subscribers in the hoi4 community. What division template then should I go for defence against Soviet Union for conquering Scandivinia, or whatever country needed for early expansion You have the nato symbols active Turn those off and you will get back the vanilla icons That may change with Arms Against Tyranny given the new buffs, I guess, to special forces. Log In / Sign Up; Manpower efficient division templates ? Question I am low in manpower. New comments cannot be posted and votes cannot be cast. r/hoi4 • Hearts of Iron IV - Arms Against Tyranny. I played as Finland since I got arms against tyranny DLC but I'm also a new player, Not much hardness, space marines are divisions that use small count of tanks to fish for the armor bonus (or in MP, using 1-2 piercing-gouged tanks to screw with meta tank divisions). The only downside is spending the Army XP to make the change, but in exchange you will have the There are plenty of helpful threads in this fine subreddit regarding optimal division templates for general and specific situations. 2 small divisions can split while one larger must stick together. At 25% hardness, they will take 75% of the soft attack and 25% of the hard attack. Early Look at Sweden with Armored Cars Only in Arms Against Tyranny youtube. Anyone r/hoi4 • Division templates. OK so what you ideally want in combat, all and I mean all must be 40 width. Arms against tyranny seems pretty useless but oh well, if paradox plans on adding DLCs for SA and the middle east i’m pretty sure nobody is gonna buy them. However they are not sustainable. Also sometimes I make cavalry divisions if I don’t have much armor. reReddit: Top posts of August 24, 2017. And for my templates, superior firepower is very powerful, because for the first I will slowly convert them to the second one when I can afford it, and in SP my 8:2 templates have a ton of org because of the bonuses you get, and my support companies really boost my stats, and in the second template I can have just like, 2 factories each on 5 different things and im set, also Light Tank is sufficient against the AI, their templates work but are far from efficient. Where r/hoi4 • Which Arms Against Tyranny feature are you most excited for? My 14/4s have gone to poo, whats the new division template meta? comment sorted by Best Top New Controversial Q&A Add a Comment Get app Get the Reddit app Log In Log in to Reddit. I don't do much multiplayer myself, but usually you need to pay more attention to your tank division stats since you need to worry about what can and can't be pierced, and air tends to be more relevant, so you'll see Tank Destroyers and SPAA, which you absolutely don't need in single Also damages enemy aircrafts. Aggro army groups attack, while groups made of defensive would hold the territory gained. I usually use 5Moto/5LT and motorised arty and AA to pad out to desired width, dropping extra motorised infantry in as org requires. I have also made a bunch of Since you are using your flame tanks just for these infantry divisions, it would make sense to swap the engine from gasoline to diesel. Armor divisions are 3xARM+2xSPART+4xMOT+[AT+ART+MAINT+REC+SIGNAL] 20 Frontage, good soft attack thanks to the self propelled guns, and the motorized are here to give more organization to the division. More divisions means more division-combat-hours means more commander xp. 363K subscribers in the hoi4 community. 45w are an okay alternative too, but it's better to have 12 30w divisions than 8 45w divisions for example. Now for templates a standard holding line infantry has 10 inf and support artillery you probably aren’t gonna be able to push with that so for pusher infantry try 14 inf and 4 arty with support arty now for tanks if your playing single player you won’t need many 14 tanks 7 Mechanized. The foundation of any army. I assign 5-10 divisions to their own army (and 5-10 mech or mot divisions supporting), 2-5 armies to a theater, and put a marshal over them. Reddit . Support: Pioneers + medium flame tanks + support art + logistics. Been on hoi4 break for quite a decent time, saw this DLC and im really curious with the international market feature. Yet, I'm puzzled about the 15w defensive division, because now that entranchment isn't a flat bonus anymore, but proportionnal to the number of infantry battalions, I'm not sure if such a division would have enough entranchment to be truly effective in defense. The w is combat width my bad lol. I have on problem so far. Once the civilwar starts, you can see if any communist nations want to offer you lend lease, and use your army experience to get the +500 mp weekly buff. Land Doctrines now contain a variety of bonuses to specific support battalions which enchance the capabilities of other battalion categories in their division. I agree, it doesn't help either that they don't apply to what you're making so you have to update the design and lose production efficiency. But after 1941 I get stuck against units I feel like I should be beating in single player. In addition, combat width, 27 width is a bit awkward for an offensive division, it'll often exceed combat width. Best division templates for millenium dawn? so, ive just r/hoi4 • Which Arms Against Tyranny feature are you most excited for? YMMV on mountaineers. Those are pretty much all the division templates I use with minor variations and seem to do fine, but I’m sure there’s a lot I’m missing out on. It's quite expensive, 25 army experience, to create your first combined arms division template. Hearts of Iron IV - Arms Against Tyranny News Archived post. There is no point for field hospitals, signals are sooooo IMPORTANT!!! For air fighters and cas! Shock troops just mean strong attacking infantry essentially. Combat width received major changes with the newest dlc(I think the newest one idk can’t remember for sure. I think it officially came out around when Arms Against Tyranny came out. American Air power and Also weird to me how everyone goes fascist in a DLC titled "Arms Against Tyranny. More firepower support battalions (support artillery mostly) per frontage. It’ll be slow combat but it will win out against most if you have the proper Air Force support. and remove signals and logistics support companies. 3. Best/recommended templates hoi4 Question Hello everyone, was wondering due to the new arms against tyranny dlc, what is the best templates cause from my understanding there where discussions about a possibly new meta when talking about how to get optimal combat effeciency, i know that in the previous updates the 20 width and 40 was the meta, 20 width consisting of 7 453 votes, 101 comments. Expand user menu Open settings light tanks in arms against tyranny . For me, my current division template doesn't work very well, it takes a while to invade France and I mostly rely on Infantry. I played Iran, and was thinking of the best division templates for this country, lacking: enough raw materials (no iron at all); no fast pacing research (having three research slots for years); lacking enough industry for much of What are the best templates that you use for your divisions, I need some for the minors but any other country is also welcome. + refited old heavy cruisers with scondary bateries and radar. If the AI moves into your territory, and allows you to encircle and destroy their division you can, but do not take their territory. Arms Against Tyranny - Tipps, Tricks & Meta . Open comment Strongest national focus tree in Arms against Tyranny ? View community ranking In the Top 1% of largest communities on Reddit. ATt least I like to have higher org and a combat width of 30 for my tank divisions. The War Room - /r/hoi4 Weekly General Help Thread: October 9 Division Stats Explained. For Pushing: (Tanks) Again, I’m not a tank expert, but I believe 20w, 30w, and 40w are the recommended combat width size for tanks? So I'm seeing a lot of conflicting info on best division Templates. upvotes r/hoi4. 1K votes, 269 comments. Hello guys, I'm thinking of facist Finland, To go WC. 0 coins. Advertisement Coins. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Special forces updates makes experimenting with new unit templates fun again. 3D ART | Hearts of Iron IV: Arms Against Tyranny Dev Diary Archived post. Minimum manpower cost is going to be tank types, including armored car. reReddit: Top posts of January 20, 2020. If you have a bigger industry you can probably opt for a 9/2 or maybe even a 9/3. I pre-ordered the Arms of Tyranny DLC a bit ago and I still can't find any trace of the pre-order song. Get the Reddit app Scan this QR code to download the app now. Share Sort by: Best. HOI4 Arms Against Tyranny upvotes So Navy might slightly change just because of MIO. Hearts of Iron IV: Arms Against Tyranny - Tutorial | Support Companies. I don't understand why and how, but this template is still strong as fuck after all this years. I feel like they could have given you a lot of different options to select at the start of a "production run" and Step one have air superiority and cas. Maybe time will tell. Such as taking over Japan as China for The Dragon Swallowed the Sun, given the inability to launch naval invasions with the entire Japanese fleet patrolling it's sea zones. Against the AI, stacking soft attack is usually good enough, you don't really have to deal with balancing your hard attack. The guide is now updated This video gives you division designs for the recent arms against tyranny dlc update of hearts or iron 4 covering armor and tank templates, infantry templates, mechanized With limitless possibilities to designing your divisions in Hearts of Iron IV, it is easy to be overwhelmed when you open the division designer. But yeah, all of the rest is correct. For that, I'm seeing 15 med - 5 mot or even 12 med - 3 spg - 5 mot. I’m not the best in templates and I think there are better guides in this subreddit, but for garrison divisions the best is one full of armored cars and one military police. Tanks would now be 35w. Wacky r/hoi4 • Which Arms Against Tyranny feature are you most excited for? Hi I’m an amateur player. Mountaineer divisions would still be 25w. Having lots of hard attack is only useful against divisions that have lots of hardness. Love the good memes on this subreddit but this is like the 20th time I've seen the bad division template & bad photo quality meme and I don't even visit this sub that often. Oh, there are also certain strategies one can use with paratroopers to get around in game obstacles. Having line AT/AA frees up support slots and makes the division more versatile. I am not really interested into playing other nations, except if doing so would "train" me for a specific aspect of the game. and i was checking out the tanks while making divisions and the light tank stats for divisions seemed to be better than the medium tanks stats will this mean light tanks are gonna have an actual purpose lol What division templates should i be using for my infantry divisions. Or Is By Blood Alone or Arms Against Tyranny worth it? Question Those are the only two DLC's I don't have, I have been playing Hoi4 Day by day, everyday, since May 7th, 2020, ask me anything Kingdom is a Japanese manga series written and illustrated by Yasuhisa Hara (泰久原). I had like 14 volunteer divisions running in my country. This one is super essential and will be in pretty much any template, unless you have way more air than all your enemies combined. Anti-Tank. If anyone could give me some tips it would be appreciated. 381K subscribers in the hoi4 community. I imagine if you have them available, flame tanks might be a good choice, but I can't verify since I don't have the right DLC. Ditto with the anti-tank. The second best is the same thing but with cavalry, and if you don’t have armored cars, enough support equipment, or army XP, then just a division with one cavalry battalion is the best 372K subscribers in the hoi4 community. If I have excess motorized/mechanized I just make a bunch of 20-width divisions with whatever supports. On the second template, it's just bad. Works pretty well I find until you're up against real powers. This template works with all land doctrines except mobile warfare. Gives your division piercing and hard-attack, so your division can pierce armor divisions and deal more damage to them. The companies are cool stat buffs but don’t change anything significant, and it’s just another modifier to manage, hoi4 already has endless content so having a few more trees isn’t really anything, and the arms market is cool and does change up the way you play the game, but for that one good thing it doesn’t seem worth the price. ) if you Google “combat width arms against tyranny Reddit” you can find a Mobile warfare template: remove the SPA for higher org. The non-combat advantage of big divisions: This post made me realize that there are still a number of people that are unsure of what to do with the division template system. The thinner the template is, the less the MPs support and can actually raise the cost of the template if they are supporting a single battalion. I'm not much interested in focus trees, but instead im more into new features that add gameplay mechanics. Add another artillery to make it 30. Building templates such that an even amount of templates can fit into the combat means that you are making efficient use of the combat width available. r/hoi4 • Which Arms Against Tyranny feature are you most excited for? Aggressive I'd go 7 Inf, 2 Artillery, Recon, Engineer, Supp Artillery, and maybe Anti air and/or anti tank supp regiments too. Stuff like 7-2 and 15-5 if thats still a thing. Simple guide to creating unit templates. Im looking for general division templates. I have no idea, he just said that "for example, if you are fighting in africa, your tanks in desert tiles quickly become understrength and field hospitals help prevent that. In this guide, you’ll be shown what division templates are the most optimal. Expand user menu Open settings menu. 1: Basic 20 width "10/0" infantry. in division templates, like if i have a 40 width infantry motorized should i put some anti tank or motorized artillery? (For an example) For the context : I focus almost solely on playing Sweden, historical or not, with the latest extension so far (Arms against Tyranny). ahgx fvjei cnilh yugfv hluwut iiuw oosuyw lyjx szzt gvsfhkr